Project Description

Study program duration 4 semesters (2 years) Semester duration 15 weeks of active teaching + 5 examination weeks Total number of ECTS points 120


Certifications obtained during studies


Title struč.spec.ing.comp. Professional Master of Applied Computer Engineering with sub-specialization in Computer Game Development

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FIRST YEAR

SEMESTER 1

COURSE ECTS HOURS LECTURS PRACTICE
Physical concepts in Computer Games 6 45 1 2
Creativity and Critical Thinking 3 45 2 1
Computer Game Planning 6 60 1 3
Computer Games Development 6 60 1 3
Management of Information Services 3 45 2 1
Monetization of computer games 6 60 1 3
Management of Innovation 6 60 2 2
Managing Quality in IT Projects 6 60 2 2

SEMESTER 2

COURSE ECTS HOURS LECTURS PRACTICE
Developing Computer Game Scenario 4 60 1 3
Advanced development of computer games 5 60 1 3
Entrepreneurship 5 60 2 2
Development of 3D Games 5 60 1 3
Development of Multiplayer games 5 60 1 3
E -business 6 60 2 2
Internet of things 6 60 2 2
Marketing of computer games 6 60 1 3

SECOND YEAR

SEMESTER 3

COURSE ECTS HOURS LECTURS PRACTICE
3D Modeling and Texturing in Computer Games 4 45 1 2
Effects in computer games 5 45 1 2
Practice: Development of computer games 6 60 1 3
Negotiation and conflict resolution 4 45 2 1
Application of virtual and expanded reality 5 60 1 3
Ergonomics and Design of Software Applications 6 60 2 2
Data Warehouses and Business Intelligence 6 60 2 2
Computer Games Structure 6 60 1 3

SECOND YEAR

SEMESTER 3

COURSE ECTS HOURS LECTURS PRACTICE
Graduation Thesis 30 0 0 0

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